Even if you haven’t played the game yet and would be able to use these new utilities while completing the story, it’s a bad sell. I can’t recommend this Season Pass to anyone. Which, if you’re like me and have already got your fill of Just Cause 3, you’ll never touch again. Once you get five stars on it, you’ll unlock all of the upgrades to the Spark. This goes on for three minutes and you’d have to be away from the screen for two of those minutes in order to not get five stars (gears). You stand on a platform, never move, and use the Spark to destroy incoming boats and helicopters. Oh! And after the story missions are done, there’s a single challenge. While it does unlock for the main game as well, for many people, there is no main game left. Otherwise, the Spark will be used for about five minutes to blow stuff up while standing in a single location and that is it. While I called it an “issue” that you can acquire the gun earlier than intended, I highly recommend doing so. Luckily there’s a weapon resupply in the very same room. If you happen to do the same thing, just be aware that you’ll have to switch out your Spark for some other explosive weapon so you can take the actual Spark and the mission can continue. This leads to an unfortunately ironic moment where Rico eventually says something along the lines of “Finally! The eDen Spark!” even though he had been using it the entire time. I needed a plane, since the starting mission was on the other side of the map, and while perusing the weapons I saw the “eDen Spark” and figured it was there for me to play around with! So I destroyed just about everything using either the boat or the very gun that I was attempting to obtain. Originally, I had no idea that it was the main goal to achieve this weapon.
The issue is that it’s possible to obtain the gun using the rebel drop system immediately, and that’s exactly what I did. The entire story builds up to Rico getting a hold of this gun, which literally brings down a sustained beam of lightning from the sky to destroy anything under it. The lightning gun is legitimately cool, and a sweet addition to the player’s arsenal. You’ll use this boat to liberate five more goddamn sea territories because, once again, Avalanche Studios has no clue what makes Just Cause interesting. It has a machine gun and rockets, both of which can overheat. It can use nitrous to boost, which is great because you’ll spend a lot of time in the DLC boosting over water from point A to point B with little to do in between. And you know what? It’s true for the third DLC, which gives us a boat and a lightning gun. It was true for the second DLC, which gave us a pilotable mech that made liberating things way too easy, again removing part of what made the core game interesting. That was true for the first DLC, which gave players the jetpack wingsuit that completely undermined what made the original title so great. At some point, a new gizmo or doodad is introduced and unlocked. Every DLC for Just Cause 3 is exactly the same:ĭrawn cutscenes introduce an issue that Rico needs to solve. I’m not sure how many times I can write the same thing. Just Cause 3:Bavarium Sea Heist DLC (PC, PS4, Xbox One) If you bought this Season Pass, you truly have my condolences. Man, I have never been so excited to uninstall a game in my life.